Look at how Intel is KILLING AMD at hardocp. More evidence of what happens when gpu is NOT tapped out. 1440P CIVILIZATION V BACKGROUNDS 1080PI challenge anandtech to rerun the same suite, same chips at 1080p and prove I'm wrong. The CPU is important in almost EVERY game, unless you shoot the resolution up so high they all score the same because your video card can't handle the job (thus making ANY cpu spend all day waiting on the vid card). Most cpu articles show using a top card (7970 or 680 etc) so you get to see the TRUTH. Just start looking up cpu articles on other web sites and check the 1080p data. I could point out how inaccurate the suggestions in this 1440p article are all day. All of those cards are limited by our CPU, even though it offers four cores and a pretty quick clock rate." At 1920x1080, it doesn't matter if you have a Radeon HD 7790, GeForce GTX 650 Ti, Radeon HD 7970, or GeForce GTX 680 if you're only using a mid-range Core i5 processor. "At this point, it's pretty clear that Neverwinter needs a pretty quick processor if you want the performance of a reasonably-fast graphics card to shine through. If this article was written with 1080p being the focus (as even his own survey shows 96% of us use it OR lower, and adding in 1920x1200 you end up with 98.75%!!) you would see how badly AMD is doing vs Intel since the video cards would NOT be brick walled screaming under the load.Īn example of what happens when you put the vid card at 1080p where cpu's can show their colors. Lower the res to where they can handle it and cpus start to show their colors. vid card I'm waiting (or we're all waiting). This is just a case of every cpu saying hurry up mr. When no single card can handle the resolutions being forced on them (1440p) you end up with ALL cpu's looking like they're fine. This is another attempt at covering for AMD and trying to help them sell products (you can judge whether it's intentional or not on your own). If you drop the res to 1080p suddenly the CPU is VERY important and they part like the red sea. It is only competitive when you TAP out the gpu by forcing them into situations they can't handle. TheJian - Wednesday, Jlink This is incorrect.Having PCIe 3.0 seems to be the positive point for Civilization V, but in most cases scaling is still out of the window unless you have a monster machine under your belt. Intel processors are the clear winner here, though not one stands out over the other. On the Intel side, you need at least an i5-2500K to see scaling, similar to what we saw with the 7970s. We have another Intel/AMD split, by virtue of the fact that none of the AMD processors scaled above the first GPU. While the top end Intel processors again take the lead, an interesting point is that now we have all PCIe 2.0 values for comparison, the non-hyper threaded 2500K takes the top spot, 10% higher than the FX-8350. More cores and PCIe 3.0 are winners here, but no GPU configuration has scaled above two GPUs. Everything else stays relatively similar. The power of PCIe 3.0 is more apparent with two 7970 GPUs, however it is worth noting that only processors such as the i5-2500K and above have actually improved their performance with the second GPU. By virtue of not having a PCIe 3.0 AMD motherboard in for testing, the bad rap falls on AMD until PCIe 3.0 becomes part of their main game. A big part of what makes Civ5 perform at the best rates seems to be PCIe 3.0, followed by CPU performance – our PCIe 2.0 Intel processors are a little behind the PCIe 3.0 models. We test at 1440p, and report the average frame rate of a 5 minute test.Ĭivilization V is the first game where we see a gap when comparing processor families. Our Civilization V testing uses Ryan’s GPU benchmark test all wrapped up in a neat batch file. Civilization V seems to run into a scaling bottleneck very early on, and any additional GPU allocation only causes worse performance. 1440P CIVILIZATION V BACKGROUNDS DRIVERSWith the later drivers used for this review, the situation has improved but only slightly, as you will see below. Being on the older 12.3 Catalyst drivers were somewhat of a nightmare, giving no scaling, and as a result I dropped it from my test suite after only a couple of reviews. A game that has plagued my testing over the past twelve months is Civilization V.
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